<?php
 
 
/*
 
  0 => 
 
  array (
 
    'comment' => 'the priest',
 
    'command' => 'load mobile room',
 
    'vnum' => 
 
    array (
 
      'mob' => '3405',
 
      'room' => '3405',
 
    ),
 
    'data' => 'M 0 3405 1 3405 1',
 
  ),
 
 
*/
 
 
/*
 
    This is an example changes.php file.
 
    This one is made for chapel.are in the stock rom code. So you would drop this into the directory 
 
        test_world\chapel.are
 
    .. of a stock Rom 2.4 code parse with PHP ROM MUD Area Loader.
 
    You add a changes file to the mud to store your non-destructive changes to your areas...
 
    
 
    The correct filename is wellermud.changes.[what you wish to change].php
 
    eg)
 
        wellermud.changes.resets.php 
 
        wellermud.changes.rooms.php
 
        wellermud.changes.mobs.php
 
        wellermud.changes.objects.php
 
    
 
*/
 
 
$area["chapel.are"]["resets"][] = 
 
  array (
 
    'comment' => 'the priest',
 
    'command' => 'load mobile room',
 
    'vnum' => 
 
    array (
 
      'mob' => '3405',
 
      'room' => '3405',
 
    ),
 
    'data' => 'M 0 3405 1 3405 1'
 
  );
 
  
 
 
// CAN EVEN SCRIPT WITH PHP TO HELP KILL REDUNDANCY
 
for($i=0;$i<5;$i++)
 
    $area["chapel.are"]["resets"][] = 
 
      array (
 
        'comment' => 'the priest',
 
        'command' => 'load mobile room',
 
        'vnum' => 
 
        array (
 
          'mob' => '3405',
 
          'room' => '3405',
 
        ),
 
        'data' => 'M 0 3405 1 3405 1'
 
      );
 
 
  
 
 |